Early Game Layout — Year 1 Settlement
Your first year is about three things: food, fuel, and the path to Level-2 burgage plots. Everything else is a distraction. Here's the skeleton.
The Year-1 build order
- Hitching postfirst — you need oxen to move materials.
- Logging camp at the forest edge.
- Granary and storehouse side by side, near where the market will go.
- Marketplace next to the granary and storehouse.
- Well centered in your first burgage cluster.
- Four burgage plotswith vegetable gardens, all tight to the well and inside the marketplace's stall coverage.
The shape
Think of it as a small dense cluster: storage and market on one side, residential on the other, the well in the seam. The logging camp lives on the outside, near the trees. Workshops come in Year 2 once you have leftover plank supply.